In this article you will find
IntroductionWhen we export a 3D model in FBX format in Blender, inside the file is not only the information of the 3D mesh, but many more elements are added, for example the UV map, materials and even the colors of the materials, these elements can then be recovered in other software, for example Unity, however the textures are not automatically included in the FBX file, in this article we will see how to pack the textures applied to a model within the FBX file in Blender. Show IMPORTANTIn the following video you will see the method I prefer to export models from blender to Unity, with this method the textures are not included in the FBX file, but must be taken to Unity separately. by
the way, I have several videos with tips and tricks for Blender that you may find useful |